Spells

Spells are special abilities that can be used in Hide and Shriek. Spells are made by combining runes found during the course of a match. There are over thirty different spells to discover, each with their own impish effect: blind your opponent, booby-trap doors, unleash a demon upon them, and much more.

Spell targets
Each spell has specific targets they can be used on. These are represented with unique icons:
 * SpellTarget InteractiveObjects.png Interactables: These spells attach a trap to objects like doors, drawers and cupboards.
 * SpellTarget Floor.png Floor: These spells create a trap on the floor near the caster. Players can trigger their own traps.
 * SpellTarget Self.png Self: These spells instantly affect the caster with positive effects.
 * SpellTarget Curse.png Curse: These spells instantly affect the caster's opponent, no matter where they are.
 * SpellTarget Aim.png Aim: These are skillshot spells that are fired directly in front of the caster.

Level 1 spells

 * Spell FrightTrap.png Fright Trap
 * Spell FrightPocket.png Fright Pocket
 * Spell HexLock.png Hex Lock
 * Spell PerilSight.png Peril Sight
 * Spell Hopscotch.png Hopscotch
 * Spell RunicSight.png Runic Sight
 * Spell GhostFlame.png Ghost Flame

Level 2 spells

 * Spell FlashBang.png Flashbang
 * Shriek Trap
 * Power Line
 * Fae Embers
 * Ecto-stalker
 * Haunting Wisp
 * Spell HungryVoid.png Hungry Void
 * Tell Bells
 * Doppelganger
 * Black Hole
 * Tempest
 * Static Charge
 * Decoy Charm
 * Spell GloomShroud.png Gloom Shroud
 * Guardian Spirit
 * Calamity Ward
 * Dispel
 * Treasure Sight
 * Serenity
 * Summon Altar
 * It Follows

Level 3 spells

 * Spell NoFear.png No Fear
 * Spell VaporWard.png Vapor Ward
 * Vapor Guilt
 * Spell Scry.png Scry